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Chances are that if your Ethernet segments were behaving last week, and the week before, and the week before that, you dont have installation problems, right? After all, nothing has changed. Lets take a look at the way an Ethernet segment might change, and the problems that might ensue.
The growabililty of Ethernet has been, in the past, its downfall. Although most folks expanding an Ethernet network nowadays will probably use a switch to add a hub or a couple of hubs, in the past, they would just cascade hubs. Adding hubs or extending an Ethernet network can put it outside design specifications. One of those design specifications is called the 3-4-5 rule.
The 3-4-5 Rule
The Ethernet 3-4-5 rule states the following:
Because the 3 rule applies only to coaxial networks, lets concentrate on 4 and 5. A repeater is a device that regenerates whatever signal is on the wire in order to overcome a wire length limitation (100 meters with UTP). In a nutshell, when you echo a signal down the line, it takes time; too many echoes results in a critical loss of timing. The 5 rule means that you shouldnt cascade more than five hubs in a row. (A stackable hub with a proprietary link between hubs counts as only one hub.) |
Even when youre in spec and nothing has been changed, things still break. For example, network cards can go bad and stop listening while theyre transmitting, causing the party line to be tied up. Smart hubs have antijabber circuitry that usually catches this, but even hubs go bad. When smart hubs cant make up for a bad network card, or when they, themselves, are broken, its time to play divide-and-conquer.
If you suspect a physical network problem (for example, a particular segment is really slow), youll need to keep the network up while youre troubleshooting. (People take it badly when you stop them from working just so you can troubleshoot a problem that they do not consider to be a showstopper.) In this case, you should consider putting a two-port switch in place, which will allow you to give a particular hub or group of hubs a separate party line from the rest (see Figure 9.3).You can get a miniswitch from DataComm Warehouse (www.datacommwarehouse.com), CableExpress (networksnow.com), or any of the mail-order network houses. (As of this writing, NetGear seems to be a reasonably available manufacturer of two-port switches.)
Installation is a snap. Disconnect the cascade cable from the second hub, leaving it plugged into the first hub. Plug that cable into port 1 of the switch. Add an additional cable to the switch in port 2. Connect port 2 of the switch to the second hub. Voila! Youre done.
Figure 9.3 A small bridge divides the fault domain or collision domain in half, yet users can still operate fairly transparently.
Ethernet is a really simple physical networking technology. However, like all networks, it has hard-and-fast rules for its design and implementation. Although Ethernet has used many different types of physical cabling in the past, the simplest and most reliable cabling today is UTP.
Ethernet is simple to add to, and that simplicity makes it a target for ad hoc additions that can bring the network outside design specifications. This isnt a big deal with switched networks, because each switch port gives each Ethernet segment (or work-station) its own party line rather than following the rules that apply to larger, cascaded Ethernet networks.
Q Should I use a switch port for every PC?
A If youre very wealthy, go ahead. Most folks, however, like to put a small hub on each switch port and save dedicated switch ports for servers.
Q Are there errors other than collisions?
A Collisions cause other errors, such as CRC errors and runts. But on the whole, all errors are collision related.
Q Dont people run their own CAT-V cabling?
A Nope. Once something is in the wall, its really a pain to replace it, so it makes sense to do it only once.
Q The 3-4-5 rule confuses me. Do I really have to learn it?
A Not if youre putting a small hub on each switch port with no additional repeaters.
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