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Perl 5

by Example

by David Medinets


C  O  N  T  E  N  T  S




Chapter 1   Getting Your Feet Wet

Chapter 2   Numeric and String Literals

Chapter 3   Variables

Chapter 4   Operators

Chapter 5   Functions

Chapter 6   Statements

Chapter 7   Control Statements

Chapter 8   References

Chapter 9   Using Files

Chapter 10   Regular Expressions

Chapter 11   Creating Reports

Chapter 12   Using Special Variables

Chapter 13   Handling Errors and Signals

Chapter 14   What Are Objects?

Chapter 15   Perl Modules

Chapter 16   Debugging Perl

Chapter 17   Using Command-Line Options

Chapter 18   Using Internet Protocols

Chapter 19   What Is CGI?

Chapter 20   Form Processing

Chapter 21   Using Perl with Web Servers

Chapter 22   Internet Resources

Appendix A   Answers to Review Questions

Appendix B   Glossary

Appendix C   Function List

Appendix D   Using the Registry


Credits


Copyright© 1996 by Que Corporation.

All rights reserved. Printed in the United States of America. No part of this book may be used or reproduced in any form or by any means, or stored in a database or retrieval system, without prior written permission of the publisher except in the case of brief quotations embodied in critical articles and reviews. Making copies of any part of this book for any purpose other than your own personal use is a violation of United States copyright laws. For information, address Que Corporation, 201 W. 103rd Street, Indianapolis, IN 46290. You may reach Que's direct sales line by calling 1-800-428-5331.

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About the Author

David Medinets has been programming since 1980, when he started with a TRS-80 Model 1. He still fondly remembers the days when he could crosswire the keyboard to create funny-looking characters on the display. Since those days, he has spent time debugging Emacs on UNIX machines, working on VAXen, and messing around with DOS microcomputers. David is married to Kathryn and lives in northwest New Jersey. He runs Eclectic Consulting and has coauthored Special Edition Using Lotus Notes Release 4 (Que), Special Edition Using Turbo C++ 4.5 for Windows (Que), Microsoft Office 95 Unleashed (Sams), and Visual Basic Unleashed (Sams), among others. David can be reached at medined@planet.net.

Acknowledgments

I'd like to thank all of the people at Que for making this book possible. You'll find their names listed on the Credits page, so I won't list them all here. Susan Ross Moore deserves special thanks for figuratively watching over my shoulder as I worked. Her comments definitely made this a better book. Al Valvano was instrumental in making sure that everything came together at the proper time.

My wonderful wife deserves some thanks for letting me hang out on the Internet at all hours of the day and night while I did research for this book.

While writing this book, I have gleaned information from many books, articles, and Web resources. Where a particular item greatly influenced my thinking, I have given credit in the appropriate section.

Dale Bewley helped to create Chapter 19, "What Is CGI?"-Thanks Dale!

And of course, no Perl author should forget to thank: Larry Wall for creating Perl in the first place; Tom Christiansen for his remarkable contributions to the Perl community; and Randal Schwartz for his Learning Perl book which every Perl programmer seems to have read.

Thanks,
David

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In addition to exploring our forum, please feel free to contact me personally to discuss your opinions of this book: I'm avalvano@que.mcp.com on the Internet, and 74671,3710 on CompuServe.

Thanks in advance-your comments will help us to continue publishing the best books available on new computer technologies in today's market.

Al Valvano
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USA

Introduction

This book is based on the learn-by-doing principle because I believe that simply reading about a subject makes it harder to learn. After all, you don't read about putting together a jigsaw puzzle; you put the puzzle together yourself! Programming is the same way. You must actually run some programs in order to really understand the concepts.

Perl 5 By Example will teach you how to use the Perl programming language by showing examples that demonstrate the concepts being discussed. The examples are designed to give you a chance to experiment-which in turn should clarify the material.

Additional information and errata pages can be found at http://www.mtolive. com/pbe/index.html.

The topics are covered in a straightforward, nontechnical manner, which allows you to quickly understand the fundamental principles. After the main topic of each chapter is introduced, subtopics are explored in their own sections. Each section has its own Perl examples with explanations given in pseudocode.

Each chapter finishes with review questions of varying difficulty based on the material in that chapter. The answers usually come from the text or are deducible from the text, but occasionally you might need to experiment a little. Try to answer the questions at all difficulty levels. If you get stuck turn to the answers provided in Appendix A. Also, look at the summary sections after reading each chapter and return to them frequently. After you've gone through several chapters, you'll begin to understand more often the reason why a concept was illustrated or a question was asked. Returning to questions that frustrated you earlier and realizing that now you know the answers can be a big confidence builder.

Who Should Use This Book?

Perl 5 By Example should be read by anyone seeking to learn Perl. If you don't know any other programming languages, Chapters 2 through 7 will give you a solid introduction to the basics. If you already know another language, then skip Chapters 2 through 7 to see how Perl differs from other languages and start with Chapter 8, "References."

This book follows a simple format. Each chapter contains a single topic-usually. First, you read about the topic and then you see examples that let you work directly with Perl to understand how the concepts can be applied to a program. At the end of each chapter is a summary, followed by review questions and exercises.

This approach is designed to serve a broad range of readers from novice to advanced. If you've never programmed before, the learn-by-doing approach will help you move quickly and easily though this book. If you have programming experience, you'll find plenty of material to refine and enhance what you already know, and to give you a solid understanding of how Perl works.

What Do I Need?

In order to effectively use this book you need two things. You need a working copy of Perl 5. And you need a text editor. That's it.

You can use the examples in this book with just about any hardware and operating system. I'm not sure that they would work on an Amiga system but other than that you should be able to run every example.

How to Use This Book

There are several ways to use this book. One obvious method is to begin at the first page and proceed in order until the last. Most beginning programmers will use this method and the book is specifically designed so that each chapter builds on the last. Alternatively, you can read up to Chapter 10, "Regular Expressions," and then skip to Appendix C, "Function List." You can then read specific chapters as needed when your projects demand them. Either approach works.

Tip
It is critical to read through the Function List (Appendix C) at least once before starting any major project. Otherwise, you might spend hours developing a function that Perl already has predefined.

Code Listings

Many readers prefer to type in most of the example code by hand; this helps them focus on the code one line at a time. Another good approach is to work through an example in a chapter, close the book, and enter it by hand from memory. The struggle that you experience will help to deepen your understanding. Remember, getting lost can be how you learn to find your way.

If you're lazy, can't type fast, or are prone to wrist pains like some of my friends, you can copy the listings from the CD-ROM that is included at the back of this book. Each listing that is on the CD-ROM has a listing header like this:

Listing 10.1  10LST01.PL-This Is a Sample Listing Header

The name of the Perl source file will always be the same as the listing's number.

After each example, experiment a little and see what happens. Change a few things, or add a couple, and change the code a bit. This will help you enjoy the learning experience more. The most important attribute of a successful learning experience is fun. If it is fun and you enjoy it, you will stay with it longer.

Conventions

The following conventions are used in this book:

Icons Used in This Book

Pseudocode is a special way of explaining a section of code with an understandable, English language description. You often see pseudocode before a code example. The following icon represents pseudocode:

Overview

Part I, "Basic Perl," consists of the first eight chapters of this book. These chapters discuss the fundamentals of Perl. Chapter 1, "Getting Your Feet Wet," presents a short history of Perl and lets you create and execute your first Perl program. Chapter 2, "Numeric and String Literals," tells you how to explicitly represent non-changeable information in your program. Chapter 3, "Variables," shows how to represent changeable information. Then Chapter 4, "Operators," discusses how to change the information. Chapter 5, "Functions," discusses how to create parcels of code that you can call or execute by name. Chapter 6, "Statements," dives deep into exactly what the term statement means to Perl. Chapter 7, "Control Statements," shows how different statements can be used to control your programs. Chapter 8, "References," completes the introduction to Perl basics by taking a peek into the world of data structures.

The next three chapters make up Part II, "Intermediate Perl." These chapters contain valuable information that will let you create powerful, complete applications. Chapter 9, "Using Files," discusses how files can be used to store and retrieve information. Chapter 10, "Regular Expressions," highlights one of Perl's most useful abilities-pattern matching. Chapter 11, "Creating Reports," shows you how to present information in a structured way using Perl's inherent reporting ability.

Part III, "Advanced Perl," discusses some of the more difficult aspects of Perl. Chapter 12, "Using Special Variables," lists all of the special variables that you use in Perl and shows examples of the more useful ones. Chapter 13, "Handling Errors and Signals," introduces the concept of error handling. Chapter 14, "What Are Objects?," discusses the wonderful world of object-oriented programming. Chapter 15, "Perl Modules," shows you how to create your own modules to aid in reusing existing functions. Chapter 16, "Debugging Perl," helps you to find the bugs or problems in your programs. Chapter 17, "Using the Command-Line Options," lists all of the options that you can use on the command line that starts Perl.

Part IV, "Perl and the Internet," consists of five chapters that look at how Perl can be used with the Internet. Chapter 18, "Using Internet Protocols," discusses several of the protocols commonly used on the Internet-such as FTP, SMTP, and POP. Chapter 19, "What Is CGI?," eases you into writing scripts that can be executed by remote users. Chapter 20, "Form Processing," discusses HTML forms and how Perl scripts can process form information. Chapter 21, "Using Perl with Web Servers," examines Web server log file and how to create HTML Web pages using Perl. Chapter 22, "Internet Resources," lists several types of Perl resources that are available on the Internet-such as Usenet Newsgroups, Web sites, and the #perl and #cgi IRC channels.

Appendix A, "Answers to Review Questions," contains answers to the review questions that are at the end of every chapter. Try not to peek! Appendix B, "Glossary," lists definitions for some words you might be unfamiliar with. Appendix C, "Function List," contains a list of Perl's many functions. Appendix D, "Using the Registry," introduces you to the Registry database used by Windows 95 and Windows NT to store system and application information. Appendix E, "ASCII Table," shows you all of the ASCII codes and their corresponding characters. Appendix F, "What's on the CD?," describes the contents of the CD.