Philip Baczewski
Billy Barron
Kevin Barron
Robert Bickford
Jon Callas
Earl Fogel
Tod Foley
Kenny Greenberg
David Gulbransen
Joseph Janes
John Katsaros
Dave Kinnaman
Max Metral
Kevin Mullet
James "Kibo" Parry
Joseph Poirier
Lou Rosenfeld
Margaret Russell-Gonzalez
Kevin Savetz
Peter Scott
Stephen Volan
Sams Publishing
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FIRST EDITION
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for damages resulting from the use of the information contained herein. For information, address Sams Publishing, 201 W. 103rd St., Indianapolis, IN 46290.
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Interpretation of the printing code: the rightmost double-digit number is the year of the book's printing; the rightmost single-digit, the number of the book's printing. For example, a printing code of 94-1 shows that the first printing of the book
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Publisher
Richard K. Swadley
Associate Publisher
Jordan Gold
Acquisitions Manager
Stacy Hiquet
Managing Editor
Cindy Morrow
Acquisitions Editor
Grace Buechlein
Development Editor
Phillip W. Paxton
Production Editor
David Bradford
Editors
Anne Owen
Marla Abraham
Adam Banta
Fran Hatton
Sean Medlock
Editorial Coordinator
Bill Whitmer
Editorial Assistants
Carol Ackerman
Sharon Cox
Lynette Quinn
Technical Reviewers
Billy Barron
Philip Baczewski
Interviewer
Tod Foley
Marketing Manager
Gregg Bushyeager
Cover Designer
Nathan Clement
Book Designer
Alyssa Yesh
Director of Production and Manufacturing
Jeff Valler
Imprint Manager
Juli Cook
Manufacturing Coordinator
Paul Gilchrist
Production Analysts
Dennis Clay Hager
Mary Beth Wakefield
Graphics Image Specialists
Teresa Forrester
Clint Lahnen
Tim Montgomery
Dennis Sheehan
Greg Simsic
Susan VandeWalle
Jeff Yesh
Page Layout
Elaine Brush
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Rich Evers
Ayanna Lacey
Kim Scott
Proofreading
Don Brown
Mona Brown
Cheryl Cameron
Kimberly K. Hannel
Donna Harbin
Beth Rago
Suzanne Tully
Karen Walsh
Holly Wittenberg
Indexer
Greg Eldred
Foreword | |
Intro | |
Part I |
First Things First |
1 |
Connection Requirements |
2 |
Access at All Costs |
3 |
Tricks of the Trade: Tools |
4 |
Where's the Complaint Department? |
Part II |
Everyday Guru Facilities |
5 |
|
6 |
Faxing from the Internet |
7 |
FTP |
8 |
Telnet |
9 |
Usenet |
10 |
WWW |
Part III |
A Guru's Diversions |
11 |
Online Entertainment |
12 |
Listservs and Mailing Lists |
13 |
Mbone: The Internet Multimedia Backbone |
14 |
Community Computing |
Part IV |
Finding Stuff: You Name It, a Guru Can Find it (and So Can You) |
15 |
Archie |
16 |
Veronica |
17 |
Discussion Forums |
18 |
Gopher |
Part V |
Tricks of the Professional Internet Gurus |
19 |
Internet in the Classroom |
20 |
Business and Commerce |
21 |
Research on the Internet |
22 |
Art on the Internet |
Appendix A |
Uniform Resource Locators |
Appendix B |
Signature Files |
Appendix C |
Standards and Where to Find Them |
Index |
Yesterday I was talking to my dog, Spot.
"Hey, Spot," I said, "with the massive amount of cash this Foreword has brought me, I felt generous, and so I bought you your very own computer."
Spot looked across the room to where I'd set up the machine next to his water dish. Still shiny with that putty-gray factory finish, it was the very latest modelthe IBM Dog Computer 3000 with a cordless pawboard and a squeaky mouse! A 999,000-baud
modem was connected to Spot's very own phone line. "Gosh," drooled Spot, "Thank you, Kibo! It's the most wonderful thing anyone ever gave a dog like me! Now I can log on to that amazing new Information Superhighway!"
"Uh, Spot, before you do, you know how to use the Internet, right?"
Spot barked happily and ran in a little circle. "Sure I do! I've seen The Lawnmower Man and WarGames and every episode of William Shatner's awesome Tekwar. I know all about this stuff. First you put on your virtual reality
helmet and your glowing blue neon datasuit, then you fly through the maze, and laser beams come out of your eyes and you have to shoot the computer viruses before they turn you into a skeleton and then you have twenty seconds to guess the three-letter
password before all the nuclear missiles in the world come out of the screen at you!!!" Spot turned on his new computer and the screen lit up:
>
Spot cried. "Waah! This sucks! Kibo, you tricked me. I hate you!"
"Now, now, little Spot, it wasn't I who cruelly deceived you. It was the media. Remember, everything can be blamed on the media. Who told you it was called 'The Information Superhighway'?"
"The media," sobbed Spot.
"And who told you it was a super-cool new thing they just invented last week?"
"The media," sobbed Spot.
"And who told you it was a dangerous and scary thing that could molest your children while they sleep?"
"The media!" bawled Spot. "Oh, how I hate them! They're evil. I guess I don't know anything about what the so-called Information Superhighway is really like. Kibo, you'll have to show me what to do here."
I leaned over and typed in Spot's password, DOG$BONE. Spot was now logged in to the world's most powerful information service, Dogidy.
WELCOME TO DOGIDY, AN INFORMATION SERVICE WITH A DIFFERENCE. A JOINT VENTURE OF MacBURGER AND COLA-SODA. You have 13 new pieces of mail from long-lost friends and people who want to date you. There are 637 news articles clipped for you, on subjects that you care deeply about, with all others omitted. The President of the United States would like to talk to you personally via videoconferencing. He is offering you a Cabinet post. You are our one millionth customer! Press "Y" now to receive a year's free supply of your favorite brand of dog food.
Spot burst into tears again. "Waah! I can't read, I'm just a dog!"
The "Information Superhighway," for some reason, has become the hot new topic. Every magazine has done at least one article on it, usually emphasizing its hip trendiness.
The Internet has been around for decades in various forms. Heck, you could even trace its precursors back to the laying of the first transcontinental phone cable. Early computer networking often involved computers making phone calls to each other. Then,
someone came up with the bright idea of connecting special lines directly between the computers so that they could communicate faster, and without paying the phone company. Various computers were connected to different networks, such as ARPAnet, Bitnet,
and so on. Eventually these networks were linked together in various ways, so that now, effectively, all the well-connected computers in the world are on one networkthe Internet. The computers communicate with one another in various waysvia
cables, via microwave dishes, via satellite, and yes, some still call each other on the phone.
The commercial "information services" are now getting in on the game as wellif you have a CompuServe account, you can send mail to someone who has an America Online account, through the magic of the Internet. Businesses are offering
electronic catalogs of their goods over the network, so that you can shop with your computer. You can send letters to people ranging from Conan O'Brien to the President over the network, without having to pay for a stamp. (Whether you pay for the network
is different, but there certainly are ways of getting on for free.) You can browse through massive libraries of information, and even download entire books within minutes.
Ten years ago, you could have done many of the same things. You couldn't have sent electronic mail to President Clinton (or even President Reagan), and CompuServe users were forced to chat only with other CompuServe users, but the basic capabilities for
dealing with large quantities of information rapidly were there. So why is there this sudden craze for the "Information Superhighway?"
Is it because someone coined that damned term?
Is it because computers are slowly getting easier to use?
Because they're rapidly getting more powerful?
Or is it just a "hundredth-monkey" situation, where enough people have gotten "into" it so that it's now chic?
I don't know, but the number of people connected to the Internet, and the quality of their connections, and the quantity of information moving over the network, continues to increase. I've had access for only eight years, but in that time, I've seen an
amazing increase in the amount of stuff that happens on the network. For instance, on my favorite Internet service, Usenet, I can recall when I could read most all the articles in one day. Today, there are over 9600 topics on Usenet (it'll be
ten thousand by the time the book is printed!), and many of them contain enough articles to keep you busy for several hours.
As the network grows and grows, the users (and their interfaces) need to grow more sophisticated just to be able to keep up with the flood of information. To be a "power user" these days, you need finely-honed skills that let you find the
information or service or discussion you want, without having to wade through ten zillion irrelevant things. Just finding the documentation on how to do something (let alone reading possibly hundreds of pages of it) can be a difficult task.
Speaking of reading hundreds of pages, Spot finally managed to teach himself to read by following the self-guided tutorial in GNU EMACS. In just fifty easy lessons, Spot could read like a pro! With newfound enthusiasm, he logged into Dogidy and read the
first screenful of text.
Spot was so excited by the availability of billions of bytes of information that he instantly forgot how to read. Poor Spot!
Philip Baczewski (baczewski@unt.edu) is the Assistant Director of Academic Computing at the University of North Texas in Denton, Texas. Baczewski holds a doctoral degree in music composition, and in addition to his activities in computing support
and instruction, he is a published composer of classical music and a researcher in the field of music cognition.
Kevin Barron is the system manager for the Institute for Theoretical Physics, at the University of California, Santa Barbara. Kevin has been roaming the Net for more than 11 years, and for the past several years he has taught "Beyond
E-Mail", a seminar on navigating the Internet. He is also a contributing author to The Internet Unleashed.
Billy Barron (billy@metronet.com) is currently the network services manager for the University of Texas at Dallas and has an M.S. in Computer Science from the University of North Texas. Billy is best known for his previous work on the CICNet
Electronic Journal Project and the electronic book Accessing Online Bibliographic Databases. His articles can regularly be found in publications such as the Internet Society Newsletter and ConneXions.
Robert Bickford (rab@well.sf.ca.us) is a software consultant who lives in Marin County, California, often hacking late into the night, and (usually) enjoying it immensely. His .sig file reads: "I recognize that a class of criminals and
juvenile delinquents has taken to calling themselves 'hackers,' but I consider them irrelevant to the true meaning of the wordjust as Mafia members call themselves 'businessmen' but nobody pays that fact any attention."
Jon Callas is a founder and Director of Technology of World Benders, Inc. He has nearly twenty years' experience in computing, and has been a denizen of the Internet since 1978 or 1979 (he can't remember which), when it was still the ARPAnet. He
has worked on many things including satellite ground systems, operating systems, windowing systems, and cross-platform networked communications applications. He was trained as a classical musician, and became a mathematician when he learned that there is a
reason for the expression "starving musician." He went into software after learning that mathematicians don't fare much better. He is also a silversmith, needing a hobby that produces things that are material.
Earl Fogel (earl.fogel@usask.ca) is a programmer and systems analyst at the Universiy of Saskatchewan in Canada, where he runs a variety of Gopher and World Wide Web servers, as well as performing general UNIX support. In days gone by, he
received a M.Sc. in Computer Science from the University of British Columbia, developed educational software at the Ontario Institute for Studies in Education, and developed the Hytelnet software for UNIX and VMS systems.
A writer and interactive game designer from Los Angeles, Tod Foley is the author of seven role-playing games and senior editor of PIX-Elation, a nationally-distributed magazine covering developments in the virtual reality industries. His
wide body of work includes the CyberSpace role-playing game (Iron Crown Enterprises, 1989/1992) and live theatrical role-playing experiences such as Ghosts in the Machine (1992), Mediatrix (1994) and World of Ideas (1994), as
well as numerous magazine articles, editorials, and essays. Tod performs his cyber-civic duty as Internet Services Manager for the IICS (the International Interactive Communications Society), and sits on the Board of Directors for VRASP (the Virtual
Reality Alliance of Students and Professionals). In his dwindling free time, he is also a composer and electronic musician.
Kenny Greenberg (kgreenb@panix.com) is a neon artist who makes neon by hand. He owns and operates Krypton Neon in Long Island City, NY, where he has created neon sets for several Broadway productions including "The Who's Tommy,"
"Miss Saigon," and "Grease." His neon work also appears in the MGM feature film "Six Degrees of Separation," the neon sets for the 1994 Grammy Awards, the World Financial Center (New York), the Socrates Sculpture Park (New
York), the International Design Center of New York, and at Ars Electronica in Linz, Austria. Kenny writes a monthly column, "Artist-at-Large" for Internet World magazine and maintains New York Art Line, the Gopher Arts area on panix.com.
On the Web his home page URL is http://www.panix.com/kgreenb/kghome.html.
David Gulbransen (dgulbran@indiana.edu) has been working in computer support at Indiana University for four years. He will be graduating in December with a degree in Scenic Design and Computer Imaging Technology. He is currently employed at the
ACCESS MicroCenter at Indiana University, an office that offers students, staff, faculty, and departments consulting services on both hardware and software. He has had over five years' experience on the Internet, including organizing a local Internet
Service Provider.
Joseph Janes (janes@umich.edu) is assistant professor in the School of Information and Library Studies at the University of Michigan. His research interests include user evaluation of information and the networked information environment. He
teaches, in collaboration with Lou Rosenfeld, a course on Internet Resource Discovery and Organization, as well as other courses in technology, searching for information, and statistics.
John Katsaros (katsaros@netcom.com) is president of Collaborative Marketing, Los Altos, CA, a Silicon-Valley-based marketing and sales consulting company that helps high-tech companies improve their sales. His latest book, Selling High
Tech, published by Probus Publishing, is a guide for helping high-tech companies increase sales and gain market share in competitive markets.
Dave Kinnaman (kinnaman@world.std.com) is a systems analyst for a state education agency in Austin, Texas. His work entails labor market and economic analysis for improving coordination and planning of education and training programs. Dave has
over 10 years experience in classroom and jobsite training, and feels salary and benefit levels (and working conditions) for classroom teachers are not adequate. He says unnecessary limitations too often impede Internet access in our schools. Dave
asks,"Why are classroom teachers the last group of college-educated professionals in North America uniformly without a telephone at their desks?"
James "Kibo" Parry is a highly prominent Usenet user; one Usenet group named for him, alt.religion.kibology, has at least 88,000 subscribers. Born in 1967, he studied computer engineering before getting a degree in professional writing.
He works as a graphic designer and writer in Boston. Kibo spends his free time watching bad movies for fun.
Max Metral (memetral@mit.edu) is a graduate student at the MIT Media Lab. He is currently studying intelligent agents in cooperation with Apple Computer. He has also worked at General Magic, where he worked with intelligent resource discovery in
large information spaces (much like the World Wide Web).
Kevin Mullet (kevinm@rice.edu) has spent much of the past ten years helping people use computers and networks. Currently, he works in a team that provides technical and operational support for Rice University campus network as well as Sesquinet,
a Texas regional Internet provider. When he's not troubleshooting network problems, proselytizing about the Net, or drinking far too much coffee, he divides his time between writing about the Internet, finding ways to make it more accessible to regular
folks, and trying to reconcile the OSI seven-layer network model with the Sanskrit chakra system. Kevin has a World-Wide Web home page at http://is.rice.edu/~kevinm/
Joseph Poirier (snag@acca.nmsu.edu) is a software engineer for Network Design Technologies, Inc., where he designs and implements object-oriented telecommunications network optimization software. He is known as Snag on several muds.
Lou Rosenfeld (lou@mich.edu) was formerly assistant librarian for Information Technology Development, University Library, University of Michigan, where he helped shape the Library's Gopher server and Internet training workshops. Currently, Lou is
vice president of Argus Associates, Inc., a consulting firm specializing in Internet training and systems design. He also is a doctoral student and instructor at the University of Michigan's School of Information and Library Studies.
Margaret Russell-Gonzalez designs human-computer interface and tests the usability of software for World Benders. She began writing for Marvel Comics and has been a writer and sometime engineer for over 20 years. She notes the main difference
between GUI and a comic book is that the sound effects are more fun. She considers the Internet a tool that darn well ought to be easy and meaningful to use. Ms. Russell-Gonzalez holds an M.S. from Cornell University.
Kevin Savetz (savetz@northcoast.com) is an author and Internet aficionado based in Humboldt County, California. He is author of Your Internet Consultant: the FAQs of Life Online (Indianapolis: Sams Publishing, 1994) and publishes
the Internet Services FAQ and the Unofficial Internet Book List.
Peter Scott (scottp@herald.usask.ca) is the manager of small systems at the University of Saskatchewan Libraries. The author of Hytelnet and other hypertext software programs, he is a frequent speaker at Internet conferences, and the president of
the Saskatoon Free-Net Association.
Stephen Volan is the editor of The Right Foot series of guidebooks to colleges for newcomers, published by Tall Order Press. He is also the executive director of Blue Marble Information Services, an Internet service provider in
Bloomington, Indiana, where he is also the Cyberspace columnist for The Ryder magazine. A 1994 graduate of Indiana University, Volan got bitten by the personal-computing bug at Carnegie Mellon University in Pittsburgh in the mid-eighties. He is a
long-time Macintosh user who nevertheless remembers life before graphic user interfaces, and sometimes pines for a command-line interface.
The Internet guru is a hard person to define. No test exists to qualify a person as an Internet guru. It is not always obvious who is and is not a guru. Often, I am talking to some novices and they mention that someone is an "Internet
guru." When I meet this person, it is frequently the case that the supposed guru is giving out wrong and misleading information. Therefore, the first criteria of being an Internet guru is that other Internet gurus must be able to respect the accuracy
your Internet knowledge.
If you watch Internet gurus in action, they usually show extremely strong feelings about the Internet. Almost all, if not all, find the Internet to be an exciting and fun place. This interest is critical to any Internet guru; the Internet is so large
and changing so fast that without a strong passion, a guru will become a nonguru within a couple of years.
An Internet guru knows that the Internet only works due to information sharing that is mostly for free. The guru, therefore, must give something back to the Internet to improve the network. It might be a piece of software, documentation, frequently
answering posts on Usenet constructively, or even just having a useful Gopher or Web server.
The guru knows that he or she does not and cannot know everything about the Internet. Therefore, this books offers a great deal, even to the guru. For example, while I was reading this book, I learned quite a bit about a subject that I knew nothing
about, like programming muds. The guru, though, has many tools and an ability to learn that compensates for gaps in knowledge. Related to this, the Internet guru has contacts and/or friendships with other gurus that provide invaluable information.
Every guru is different in knowledge, background, career, and personality. This is important to remember. Some are not even computer professionals and instead are librarians, scientists, artists, musicians, or students. Basically, they can be from any
place and any walk of life. For a brief sampling of Internet gurus, consider a few of the authors who wrote parts of this book. In many ways, I may be one of the most typical of Internet gurus. I am very strong in end-user Internet services (WWW, Gopher,
OPACs, FTP sites, and so on) and can even manage routers, but I know very little about network management or muds. Another author, Kevin Mullet, is one of the people who holds Internet connectivity together within Texashe knows network management
inside and out (among other aspects of the Internet). Kenny Greenberg is also an Internet guru, even though he is first and foremost an artist. The other authors all come from different backgrounds.
Now that you may have a vague idea of what an Internet guru is, you may want to become one yourself. Fortunately, it is much easier to define the steps in becoming a guru than defining what a guru is. The steps I recommend:
Good luck on becoming an Internet guru. Also, make sure you have fun while reading Tricks of the Internet Gurus, or you have been missing the point.