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If you thought you learned a lot last week, buckle up because this week you learn a great deal more about Java game programming, including the development of two complete sample games. You begin with a conceptual look at user input and its role in gaming, followed by the Java specifics of handling user input. You then move on to developing your first complete Java game-Traveling Gecko. You follow this game by learning the basics of sound and the Java support for sound. With sound fresh on your mind, you develop your second complete game-Scorpion Roundup. You finish the week by taking a look at some techniques for debugging Java games.
You cover the following topics this week: